>> ...In favor of 'real' currency/gift cards system.
According to The Verge, Microsoft is doing away with its current Points system to introduce a true currency system very soon. Reveal expected at E3 2013.
According to a report from The Verge, Microsoft is killing off its Points system used primarily for the Xbox, in favor of a true currency and gift cards system.
So, similar to the infrastructure that Apple has in place, users will be able to make purchases with debit/credit cards, or buy gift cards at retail stores. The new system would work across the Windows Store, Windows Phone Store, and the Xbox Live Marketplace.
[QUOTE] The new gift cards will be offered in a similar way to Apple's iTunes vouchers, allowing Xbox owners to purchase true currency to be used to download content. We're told that normal cash transactions, using credit and debit cards, will also be supported. Microsoft currently offers gift cards in its retail stores, but these can only be used for purchases in brick and mortar stores. The new system will work across Microsoft's various marketplaces, including the Windows Store, Windows Phone Store, and Xbox. [/QUOTE]
Apparently, an official announcement is expected at the upcoming E3, with a planned launch later this year, just in time for the next-generation Xbox.
If true, it was about time, don't you think? Stay tuned!
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(Monday 20 May 2013 11:46 EST) - (Category: Xbox360) - (Posted by::
)
Xbox Now! leaks just ahead of its May 21st event
>> More info has appeared on the 'net regarding Xbox Now!
It seems the latest info has leaked out regarding the Xbox Now! system, and it shows that the specs for Now! are even higher then previous rumors claimed!
We are almost at the big event date of May 21st, when under the big tent that Microsoft has setup, we will learn all about the new Xbox Now! console, and just ahead of that event some more information has leaked out, showing that the specs. are very nice.
* There is now a full 12 gigabytes of high-speed RAM in the new Xbox Now! console, unlike the previous rumors of only 8gb. * To be precise, there is 4gb GDDR5 on the GPU and 8gb GDDR5 on the 8-Core IBM custom CPU. * The GPU is the first GCN 2.0 GPU produced and was designed by special team of MS+IBM+AMD. * Eric from IBM will be a speaker on the 21st. with more info like the fact the GPU specs. are a mindblogging 4.9 TFlops.
And finally Dutch journalist Jan Meijroos said on Twitter his Xbox Now! papers for Tuesday say 'hands on', that will be real slap on the face for Sony, if the Xbox Now! is right there 'available now' to try out within the big tent for everyone to see and hear in real-action!
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(Sunday 19 May 2013 11:48 EST) - (Category: Xbox_Xbox360) - (Posted by::
)
Next Xbox to work offline, according to leaked Microsoft memo
>> 'A number of scenarios expected to work without internet.'
According to an internal Microsoft memo obtained by Ars Technica, the next-gen Xbox won't require an always-on internet connection for many functions, including games...
According to an allegedly leaked internal Microsoft memo emailed to "full-time employees" working on the next-generation Xbox, the upcoming console will NOT require an always-on internet connection for many of its functions, including "single-player gaming", or when "playing a Blu-ray disc"...
The memo, obtained by Ars Technica, says the following:
[QUOTE] "Durango [the codename for the next Xbox] is designed to deliver the future of entertainment while engineered to be tolerant of today's Internet."
It continues, "There are a number of scenarios that our users expect to work without an Internet connection, and those should 'just work' regardless of their current connection status. Those include, but are not limited to: playing a Blu-ray disc, watching live TV, and yes playing a single player game." [/QUOTE]
If true, the memo also backs up the rumour that the new console will be capable of receiving (via a HDMI input) and relaying a TV video feed with its own UI and functionality layered over that of your existing set-top box...
The next-generation XBOX will be revealed at a special event on May 21. Stay tuned!
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(Monday 06 May 2013 18:48 EST) - (Category: Xbox_Xbox360) - (Posted by::
)
Announcing the new FREEDOM 1175 from Team Matrix
>> The MATRIX team has just released CRYPTOCOP addon for FREEDOM LITE PCBoard
Now all Xbox 360 console owners with LITE-ON DG16D5S and HITACHI DLN10N 0500/0502 drives can enjoy the freedom of using 'backups' thanks to the new FREEDOM 1175 from the InfinityMod (Matrix Team)
It been a long time coming, but now Team Matrix has offically announced the new FREEDOM 1175 device, which is basically their FREEDOM LITE PCB with the CRYPTOCOP addon, now you can safely and quickly unlock those tough to crack LITEON and HITACHI drives that are found in the more recent Microsoft Xbox 360 consoles, so you can enjoy the freedom of playing your 'backup' discs.
Here is the official PR regarding it from InfinityMod:
[QUOTE] FREEDOM 1175, THE FREEDOM LITE PCB + CRYPTOCOP ADDON
THE LITE-ON DG16D5S AND HITACHI DLN10N 0500/0502* SOLUTION FROM THE MATRIX TEAM
This solution provides the option to run DVD backups of your owned games. You’ll able to play all your backups (XGD1, XGD2, XGD3 Xbox and Xbox 360 DVD formats) even on Live – at your own risk.
WHAT YOU WILL NEED:
* A NAND dump of a console with one matching drive (Lite-ON DG16D5S or Hitachi DLN10N 0500/0502*); * The CPU KEY of the console above; * One Matrix Freedom 1175 board. * One Matrix Freedom USB Programmer with CryptoCop Add-On * Matrix Freedom USB Programmer * Matrix Freedom D5S Manager Software
Simply swap your original 16D5S board with the FREEDOM 1175, connect the FREEDOM 1175 with the FREEDOM USB programmer, launch the Matrix Freedom Software and in one minute your exchange PCB will be ready to use!
Please visit our website for additional tutorial, diagrams and all the related software. [/QUOTE]
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(Sunday 05 May 2013 03:32 EST) - (Category: Xbox360) - (Posted by::
)
Virtual JaguarX v0.98
>> Recently, an updated version of Atari Jaguar Emulator has been released for the Original Xbox Console by hcf on our Xbox-Scene forums.
[QUOTE] Changes in the emulator core
1) Full-screen playing, even in HD modes: Now you can play at full-screen, both with 480, 720p or 1080i. This has been achieved by replacing all the SDL code related to video, with Xbox native Direct3D code.
2) Noticeable speed improvement: Besides the full-screen support, the native Direct3D code also brang a speed improvement. This makes that some games that were hardly playable in the last version, can be played in this one at good speed (for example Kasumi Ninja or Zool 2). Besides, many games that need overclocked sound/GPU, will have better sound and less graphical glitches now, because the overclocking factor now is much lower.
3) Improved compatibility: There are new playable games that didn't work (or were unplayable) in previous versions, like Soccer Kid, Protector Special Edition, Zero 5, Worms, Evolution - Dino Dudes, Kasumi Ninja...
4) Better savegame management: In the past versions, there was an annoying bug that caused that, if you didn't exit from the game in a proper way (START+BACK) you lost all the saved games related to that rom!! This bug has been fixed with a better savegame management. Now, if you exit bad, you will only loose the current game, but all the previous saved progress will be kept. So, you will never loose your saved games again (time to beat Rayman now?).
Changes in the GUI
1) Now you can have a lot of games in your "roms" folder (the previous version had a bug when you had more than 50-60 roms). And these roms can have moderately long names if you want. Anyways, remember that the files must have a "normal" name if you want that the emulator is able to recommend the best settings for that game. For example, if you have the game Rayman you can name it like "Rayman.zip" or "Rayman (Ubisoft).j64" or whatever you want that begins with "Raym"... but don't rename it like "My favorite game.zip", because the emulator will not know that it is Rayman!
2) Preliminary screenshots support. The emulator search for screenshots with the same name of the rom (but extension "jpg") in the "media/artwork/action" folder (like in the Xtras) and if it exists, it will show it when the game is selected in the menu. This package contains some screenshots of some of the most famous games, but you must rename your roms like them if you want them to work. For example, if the screenshot is "Kasumi Ninja.jpg", rename your rom as "Kasumi Ninja.zip".
3) Background music
4) Better joystick management [/QUOTE]
For More Info, Please see the full XS forum thread linked below!
Discuss this news item on our forums: forums.xbox-scene.com
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(Friday 03 May 2013 16:33 EST) - (Category: Xbox) - (Posted by::
)
Xbox Fusion domains registered at Microsoft
>> ¿New Xbox name?
Microsoft has been caught registering the xboxfusion.com domain which may be a hint of the next console's official name
It seems that microsoft has registered (yet again) another domain that suggests a possible name for the next generation console. This time, it is xboxfusion.com that now is part of the already registered buch with xboxgold.com and xboxnext.com.
Fusible explained it better in this extract:
[QUOTE] If Microsoft has learned anything from its previous mistakes with launching a product without the matching domains — then it’s quite possible that the company’s next generation console will be called the “Xbox Fusion”.
Microsoft owns the name in a variety of different extensions and it has for years.
Speculation about the name being called “Xbox Fusion” isn’t anything new. But what separates “Xbox Fusion” and only a few other names from the rest of the list, is that not only does Microsoft own the dot-com (WHOIS), it owns a slew of other domains like XboxFusion.info, XboxFusion.biz, XboxFusion.de, XboxFusion.co.uk – the list goes on and on.
Speculation of the next gen console’s name has gone wild, fueled lately by the recent leak on Reddit of what may be the logo.
Names being kicked around include the Xbox 720, Xbox Infinity, Xbox Infinite, Xbox Gold, Xbox 8, Xbox Durango, Xbox Next, and more. [/QUOTE]
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(Wednesday 01 May 2013 11:56 EST) - (Category: Xbox_Xbox360) - (Posted by::
)
More R-JTAG details Released
>> Today Ubergeek over at the TX forums released pictures and more details about the R-JTAG exploit for Phat 360 consoles.
After several months of development we can now tell you that our new exploit for phat consoles is about to be launched.
[QUOTE] QUICK FAQ:
- R-JTAG comes in two flavors - a starter kit and an ultimate kit with all the bells and whistles - The first release will support Zephyr, Opus, Falcon, jasper - There will be a Xenon only version - Boot speeds are similar to JTAG and RGH1 (from instaboot to 10 seconds) - Full POST Monitoring with RATER and JRP v2 - Dual Nand works fantastic with the DemoN - especially for Stock / Hacked Nand setups - No more need for RGH1/RGH2 - Works on the very latest dash/kernel versions - Solid, reliable booting [/QUOTE]
Our thanks to 'steveo1978' for this news item!
Discuss this news item on our forums: forums.xbox-scene.com
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(Tuesday 30 April 2013 18:21 EST) - (Category: Xbox360) - (Posted by::
)
Xbox SmartGlass now available on Kindle Fire
>> Finally here
The popular tablets owners now can benefit from the Microsoft's app to control and interact deeply with their Xbox
At last, Amazon has put online the Microsoft's Xbox SmartGlass app for its Kindle Fire lineup and you can grab it for free:
[QUOTE] Xbox SmartGlass enables your Kindle Fire (2nd generation), Kindle Fire HD, Kindle Fire HD 8.9 to work with your Xbox 360 console to bring rich, interactive experiences and unique content about what you’re watching or playing, right to the device that’s already in your hand. Interact with your favorite TV shows, movies, music, sports, and games, and bring remote control to a whole new level. You can also connect with your Xbox friends, track and compare your achievements, and change up your 3D avatar.
Xbox SmartGlass lets you:
Navigate your Xbox 360 with swipe and tap, Use your phone’s keyboard to type to your Xbox 360, Browse the Internet on your Xbox 360 with full keyboard and zooming, Play, pause, fast forward, rewind, and stop videos and music on your Xbox 360, Search the full Xbox catalog of music, video, and games, Enjoy rich, interactive experiences from select game and entertainment content creators, Track and compare your achievements with your Xbox friends, Change your 3D avatar, Message your Xbox friends, Edit your Xbox profile.
Note: This app requires an Xbox membership to sign in. Available for most Android 4.0+ smartphones, with WVGA screen resolution or higher. Kindle Fire (2nd generation), Kindle Fire HD, Kindle Fire HD 8.9. Also available for most Android 4.0+ smartphones, with WVGA screen resolution or higher. [/QUOTE]
Head to the link below to get it directly from the Amazon App Store.
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(Tuesday 30 April 2013 07:02 EST) - (Category: Xbox360) - (Posted by::
)
Respawn's (CoD creators) first game to be 'Xbox 720' exclusive?
>> PLUS: Microsoft struggling for next-gen?
According to Kotaku sources, the first game from Respawn Entertainment will be exclusive to the next-generation Xbox. Plus, seems that MS is like 6 months behind in game production for the console...
According to Kotaku, Respawn Entertainment's (a studio spawned by the creators of Call of Duty) debut game will be a multiplayer-focused, always-online Xbox 720 exclusive.
A Xbox 360 version may also release, but there will be no iterations for other consoles. The game is being published by EA...
[QUOTE] The new game from Respawn is a futuristic multiplayer-centric online shooter, one of our sources says. The source describes the game as a battle of Davids and Goliaths. The Davids are heavily-armed foot soldiers. The Goliaths are the giant exosekeltons—Titans—that these soldiers can pilot. These Titans are big mech-style walkers that move with an agility not seen in games like Mechwarrior or Steel Battalions.
To keep the action balanced, game maps limit the number of Titans that can be used in a skirmish. Weapon loadouts for the foot soldiers are designed to ensure that the characters on foot can take out the Titans if need be. The source who described the game does not work at Respawn, but their description tracks with the long-reported desire by the former Infinity Ward team to make a sci-fi shooter.
While the details of the game came to us from one source—a source who is in a good position to know what the deal is with Respawn's game—their assertion that the game is destined only for Microsoft console hardware was consistent with information another source gave us earlier this month. That other source had also told us that Respawn's game would only be for the Xbox brand. It is possible that the game could be a timed exclusive, but neither source indicated that was the case.
An Xbox-only Respawn game would be a coup for Microsoft and a fascinating twist to a number of significant sagas. It has implications for publisher EA's rivalry with Call of Duty publisher Activision; for Microsoft's competition with Sony and, less directly with Nintendo; as well as for the ongoing debate about always-online gaming. Two sources have told us that this new game is, in fact, always-online. [/QUOTE]
Another source told the site that Microsoft is “not where they want to be at this point in the pre-launch development” of their new Xbox, and added that the company is as much as “six months behind in producing content for the new console.”
[QUOTE] We've heard from other sources that Microsoft is not where they want to be at this point in the pre-launch development of Durango. A reliable source—one who was not part of our reporting about the Respawn game—tells us that Microsoft is as much as six months behind in producing content for the new console, despite an expected late-2013 launch. Another tells us that Microsoft recently cancelled several internal next-gen projects because they were not coming together as hoped. These sources have told us that, comparatively, Sony is in better shape and further along with hardware and software development for PlayStation 4.
We'd also heard from an industry insider that Microsoft was aggressively trying to sign exclusive games for Durango. Given the lack of internal development at Microsoft—their internal studios, while talented, are outnumbered by those of Sony and Nintendo—and given some of the apparent recent stumbles and slowdowns internally, signing an exclusive Respawn-EA game would suit the Durango quite well. [/QUOTE]
For now, this is just a rumor. You can read the full article on the link below.
And, stay tuned for the 'Xbox 720' reveal event on May 21!
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(Monday 29 April 2013 20:30 EST) - (Category: Xbox_Xbox360) - (Posted by::
)
Microsoft’s IllumiRoom demo unveiled
>> Five minute video
Check out the revolutionary IllumiRoom device from Microsoft.
Check out below a five minute demo of the upcoming Microsoft's IllumiRoom. This video shows us the tech capabilities of this device, highlights numerous effects including snow, lighting, grids, and other ways in which IllumiRoom changes the user’s playing space.
Maybe Microsoft will implement this new concept in the upcoming Xbox console, so stay alert!!
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(Monday 29 April 2013 14:12 EST) - (Category: Xbox_Xbox360) - (Posted by::
)
Next Xbox to emphasize sharing, let publishers decide 'always-on' connection
>> Plus, 'broader Achievements', video capture, new friend system, and more!
According to Polygon, the next Xbox console will introduce new social network elements, video capture functions and 'cross-game' Achievements.
Also, it will let publishers mandate 'always-on' games.
Ready for another "XBOX 720" related rumor?
According to a report by Polygon, the next Xbox, set to be unveiled during a May 21 event on Microsoft's Redmond-based Xbox campus, will bring a slew of tweaks to the social aspects of the upcoming console.
The site sources claim the console will have a video sharing system similar to the PS4, broader achievements, and a Twitter-like Xbox LIVE friends system. Also, it will let publishers to decide 'always-online' for its games...
[QUOTE] • Video Sharing: Like PlayStation 4, the next Xbox will include the ability to capture and share video through networks like Ustream and Facebook. The system will capture your gameplay like a DVR, allowing you to go back and select highlights. This function can be turned on or off, or set up to auto-capture certain in-game events.
• Always-On: The next Xbox will “indeed have some form of an always-on requirement.” According to the site, this is both to support the non-gaming apps that will be launched with the console and as an “anti-piracy tool.” The console will support “digital rights management and anti-piracy checks using an internet connection.” Under Microsoft’s current guidelines, “the decision of whether a game will require an internet connection to work and if that is a one-time authentication or a constant connection, will be left up to individual publishers.”
• Achievements: Publishers will be able to add more achievements after launch without the need to add download content. According to Polygon, “this is designed specifically to allow developers to tweak player behavior.” Achievements can also be tied to “broader events,” like a weekend challenge where a number of players contribute to a goal of 10,000 kills. Cross-platform achievements, like those earned by playing a game on the next Xbox and then using a companion app or website, are also being talked about.
• Xbox LIVE: Microsoft is looking for a way to better align Xbox LIVE with social networks like Facebook and Twitter. There won’t be a friends cap anymore. The friends system will now act more like Twitter, where people can choose to follow one another. [/QUOTE]
There you have it.
Nothing is confirmed yet so, as always, take the above with a grain of salt. Stay tuned for the official reveal next month!
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(Sunday 28 April 2013 17:55 EST) - (Category: Xbox_Xbox360) - (Posted by::
)
RGLoader v310 [16202 Support] : Released
>> The RGLoader-dev Group has released an update to RGLoader to support kernel 16202.
[QUOTE] 0v310 -Added 16202 -RGLoader.xex now dynamically targets 14719/15574/or 16202 (16197 may be incomplete) -Drag and drop load on rgbuild gui -Reserve space for payloads in FS area(fixes bootanim overwrite by patches) -RGBuild will now accept any kernel version as valid [/QUOTE]
For more info on RGLoader v310, please visit the following new links, and also remember to discuss this news item in our X-S forums! :)
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(Saturday 27 April 2013 15:00 EST) - (Category: Xbox360) - (Posted by::
)
Rumor: Next Xbox landing in early November; $499 or $299 with a subscription
>> According again to Paul Thurrott.
Windows blogger Paul Thurrott claims Microsoft's next-gen platform will launch during the same window as PlayStation 4; requires internet connection, full reveal at E3.
Well, here goes another 'XBOX 720' rumor ahead of its reveal next month.
This one is again from Paul Thurrott, the blogger who successfully predicted the next XBOX reveal on May 21.
According to him, the platform will launch in November at $500, with a $300 'Xbox 720' also available. However, the $300 model will require consumers commit to two years of Xbox Live gold at an expected price of $10 month.
And, there's a lot more. Here's his full article titled "Here Comes the Next Xbox":
[QUOTE] Microsoft on Wednesday confirmed that the next Xbox video game console, code-named Durango, will be revealed to the public during a special event at its Redmond campus on May 21. That event will kick off a multi-event unveiling that will continue through June and culminate with the release of the device, which is expected in early November.
On March 28, I exclusively revealed via Twitter that Microsoft had changed the original reveal date for the next Xbox from April 24 to May 21. So yesterday’s confirmation is interesting for two reasons, the least obvious of which is that the news came on April 24—the original date that the firm intended to reveal the next Xbox.
Here’s what I know about the next Xbox (along with some clearly identified conjecture).
• Early announce. The initial reveal date was pushed back from April 24 to May 21 so that Microsoft could better position the device against the PlayStation 4, which Sony announced in late February.
• Full (end user) announce. Microsoft will fully reveal details about the next Xbox, including the launch lineup of games, on the eve of the E3 tradeshow in early June 2013.
• Developer announce? It appears that Microsoft will discuss the next Xbox developer platform at the Build conference in San Francisco in late June, based on clues on the Build website.
• Launch. The next Xbox will launch in early November 2013.
• Windows 8 Core. The next Xbox is based on the "Core" (base) version of Windows 8. This suggests a common apps platform or at least one that is similar to that used by Windows 8. It also suggests that Microsoft could open up this platform to enthusiast developers. (That last bit is supposition on my part.)
• Price. Microsoft will initially offer two pricing models for the console: a standalone version for $499 and a $299 version that requires a two-year Xbox LIVE Gold commitment at an expected price of $10 per month.
• No entertainment box. Microsoft originally planned to offer both a “full” version of the next Xbox (with video game playing capabilities) and a lower-end entertainment-oriented version, code-named “Yuma,” that didn't provide gaming capabilities. But plans for Yuma are on hold, and no pure entertainment version of the next Xbox will appear in 2013 (or possibly ever).
• Blu-ray. The next Xbox will include a Blu-ray optical drive.
• Internet-connected. The next Xbox must be Internet-connected to use. This is the source of the “always on”/“always online” rumors and isn’t as Draconian as many seem to believe.
• Another Xbox 360. Microsoft will also deliver a third-generation Xbox 360 console this year that will be significantly less expensive than the current models. The new Xbox 360 is code-named “Stingray,” but it’s not clear whether this device is required because the next Xbox isn’t backward-compatible or because Microsoft simply wants a low-cost entertainment box alternative. (A third possibility—and to be clear, these possible reasons are all speculative—is that the Xbox 360 simply has life left in it and with dwindling component prices in the 8 years since the original launch, the firm can still make money selling such a device.)
There’s a lot I don’t know, of course. The name is a big area of speculation, and while I’ve heard nothing official, I’d be surprised if Microsoft didn’t just called it Xbox. I’ve never seen the console, nor have any idea what it might look like. And in addition to the aforementioned confusion over backward compatibility and the apps platform, there are questions surrounding Kinect (which I understand is integrated and non-optional) and of course the fabled (and possibly imaginary) Xbox Surface tablet. We’ll have to wait and see what Microsoft announces—or what it leaks—to find out more. [/QUOTE]
About the always-online requirement:
There you have it. Remember, Microsoft’s May event will be broadcast live via Xbox.com, over Xbox LIVE, and on Spike TV in the U.S. and Canada. Stay tuned!
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(Thursday 25 April 2013 23:09 EST) - (Category: Xbox_Xbox360) - (Posted by::
)
Microsoft announces Next Xbox event for May 21st
>> Rumors were true after all...
Microsoft's next gen system will be revealed for the first time on their Xbox campus.
To be livestreamed and broadcasted on Spike TV.
That's right, Microsoft will finally reveal its next-generation Xbox during a press conference at their Redmond, Washington Xbox campus on May 21 at 10:00 a.m. Pacific (6pm in the UK).
The event will take place three weeks before E3. Invites are now being sent out to the consumer press...
[QUOTE] “A new generation revealed,” reads the invite. “Don Mattrick and the Xbox team invite you to the Xbox campus for a special unveiling.”
In a post on his blog, Xbox LIVE’s Major Nelson said the date marks “the beginning of a new generation of games, TV and entertainment.”
“On that day, we’ll share our vision for Xbox, and give you a real taste of the future,” said Major Nelson. “Then, 19-days later at the Electronic Entertainment Expo (E3) in Los Angeles, we’ll continue the conversation and showcase our full lineup of blockbuster games.
“We are thrilled to pull back the curtain and reveal what we’ve been working on.” [/QUOTE]
The conference will be live streamed on Xbox.com, Xbox LIVE, and broadcast on Spike TV in the U.S. and Canada.
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(Thursday 25 April 2013 21:50 EST) - (Category: Xbox_Xbox360) - (Posted by::
)
eRGH 1.0.2.78 Released
>> The Glitch360 Team has released an update to their eRGH software bringing it to version 1.0.2.78.
This new version 1.0.2.78 includes the new eRGH BenchMark! This new tool will automatically benchmark the boot times of your Xbox 360 Fat & Slim (fully automatic, including Power-ON and Power-Off!). Users can then consult the performance of the community on our online Cloud.
[QUOTE] We also added a FreeBoot updater to eRGH Data Explorer, this will allow you to automaticaly create the latest FreeBoot version of all the Xbox glitched with eRGH and then transfert all the necessary files on the selected USB Drive (including rawflash 4). You can easily updated your nand from the Xell!
Glitch360EasyRGH 1.0.2.78 Kernel-16203 - Automatic FreeBoot Updater added to eRGH Data Explorer. - Online Cloud link added to eRGH BenchMark. - Added Glitch360Key Ultra manual. - Minor improvements. - Fixed translations.
Glitch360EasyRGH 1.0.2.75 Kernel-16203 - Added « eRGH BenchMark » (This feature will automatically test for you the boot times of your motherboard). - BUG FIX : Building RGH2 Freeboot for FAT Kernel > 14719. - Minor improvements. - Minor bugs fixed. [/QUOTE]
(Our thanks to 'steveo1978' for this news tip!)
Discuss this news item on our forums: forums.xbox-scene.com
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(Thursday 25 April 2013 20:37 EST) - (Category: Xbox360) - (Posted by::
)
GaryOPA
>> GaryOPA, please login to XS, and read your PM box.
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(Wednesday 24 April 2013 21:12 EST) - (Category: (default)) - (Posted by::
)
Party Buffalo v2.0.1.0 has been released
>> The XBOX 360 HDD/USB device explorer.
CLK is back with an update for 'Party Buffalo', fixing a nasty bug related to the disk size calculations...
Party Buffalo by 'CLK' is an XBOX 360 HDD/USB device explorer.
The just released v2.0.1.0 fixes a bug related to disk size calculations. Sadly, it looks like this will be the last update for this neat app, unless something goes wrong with this version.
Here's the official info:
[QUOTE] Hello everyone,
It’s been a while since I’ve written on this blog, and since I’ve updated Party Buffalo. A friend of mine was trying to use my cross-platform FATX explorer, and it didn’t work for him. I thought that it was odd, since the FATX libs should be 100% solid as far as reading and disk size calculations and all that crazy stuff goes.
Well, I was wrong. Here was the problem, which also applied to Party Buffalo: I was using the raw disk size, and not the actual size that the Xbox uses from the security sector. So, for some disks, the size of the file allocation table would be off by +- (around)0×3000, give or take, which would then make the data region of the Data partition off by that amount as well, therefore giving the user bad (just random) filenames and other weird stuff happening.
I said this before, but this is almost 100% guaranteed to be the last update for Party Buffalo, unless I really screw up this update. I’ve since moved on to other projects. I’m starting to get in to web development (Ruby on Rails to be precise), and this project has lost my interest. I was debating finishing Up, but then two friends of mine showed me the awesome work they’ve done on their cross-platform STFS package manager (also does a lot more than just that!) called Velocity. They made the excellent point that it’s useless on non-Windows platforms without a device explorer. So, I’ve started to start development on Up again, and hope to have it done this winter.
Some reflections on Party Buffalo, and CLKsFATXLib:
I would have designed them both a lot differently. Looking through the source, I realize how much I didn’t understand when I started off, and how much better I could have made both projects in terms of performance and source structure/readability. Things got messy. Things got ugly. I sort of started to do that with the Drive class in Up’s FATX library, but I plan on sorting that out before the project is done with (how about this weekend?). I also probably should have made the update system a lot nicer, and shouldn’t have done that bullshit with the ads/latest news stuff. No one cares about that. It was annoying. I did it because the person who was hosting my server before suggest I do it in order to gain ad revenue for both myself and him. So, sorry for subjecting you guys to that.
I also probably should have used some kind SVC. Seriously. I started coding Party Buffalo when I was 13 I believe. I didn’t know what SVC was, so I didn’t use it. It was only at the end of the project that I finally uploaded the source to Google Code, and in hindsight I probably should have just uploaded it to GitHub. Zipping up the source and uploading it to a dump site really wasn’t the best solution (and it’s what I’m doing for this release, since I’m too lazy to reconfigure Google Code stuff and set it up on my GitHub page).
Per usual though, you can find the sources at CLKXU5. I did not provide CLKsFATXLib with its own source in the subfolder. Just grab the latest DLL if you need it.
To all of you who still use Party Buffalo: thanks for sticking with me. When Up is released, it should be pretty good, and make up for the flaws in Party Buffalo. If you’d like to follow the project, you can find its GitHub page here: landr0id. You can also follow me on Twitter (@landr0id) if you’d like. And yes, that picture is of me in a fur coat.
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(Sunday 11 November 2012 09:58 EST) - (Category: Xbox360) - (Posted by::
)
GX XGD Extract v00.10.10 (beta) released
>> Extract your Xbox or Xbox 360 games
HoRus VbR has updated GX XGD Extract to version 00.10.10 (beta).
HoRus VbR has just released GX XGD Extract v00.10.10 (beta), a Windows app that allows us to extract Xbox and Xbox 360 games in local lan or via FTP.
The readme below (in french):
[QUOTE] Extraction :
DVD (expérimentale) : ** Seulement avec les backups stealth pour l’instant. ** Pas d’implémentation de gestion d’erreur (d’ou le risque de bugs).
TODO : ** Extraction de plusieurs ISOs ** Choix des fichiers à extraire dans un ISO ou DVD.
Versions :
0.10.0 * Original Release.
0.10.10 * Correction d’un bug majeur qui empêchait la lecture complète de certains isos (merci à JKilvan). * Correction de certains bugs liés au FTP. [/QUOTE]
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(Sunday 11 November 2012 09:49 EST) - (Category: Xbox360) - (Posted by::
)
FatX USB Explorer v1.1 available for Xbox 360
>> Explore and extract your Xbox 360 files
Mojobojo has updated FatX USB Explorer to version 1.1 and it comes with a lot of bug fixes and new features.
Mojobojo has released FatX USB Explorer 1.1, the windows app that allows us to explore and extract files of 1GB or less from USB devices in Xbox 360 format.
The changelog below:
[QUOTE] *** Hundred of bugs fixed *** Added a reference file (More than 5000 known IDs) *** Two languages : EN/FR *** User will be prompted for existing files *** Can save gamertags *** Added a search bar & some settings *** Can be resized quickly *** Updatable [/QUOTE]
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(Sunday 11 November 2012 09:44 EST) - (Category: Xbox360) - (Posted by::
)
xeBuild GUI 2.086 released
>> For Xbox 360
Swizzy has updated xeBuild GUI to version 2.086 with new features and some problems fixed.
Swizzy has just released xeBuild GUI 2.086, the popular app that helps us to create a NAND image for the RGH and JTAG or the possibility of returning it to retail version. The new version comes with some fixes and new features.
The changelog below:
[QUOTE] ** Removed: No additional checks are made for additional patches (apart from NOHDMI patch, which can really only be applied to any motherboard apart from xenon anyways) this should fix errors here… ** Fixed: Finally fixed that display bug with Xell icon not beeing shown properly for RGH 2.0… ** Fixed: F*ing jasper failsafe keeps beeing gay… >_ [/QUOTE]
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