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Week of February 4, 2007
Presentation: C64 vs. Xbox360 Copy Protection Scheme
>> Nate Lawson (co-designer of the Blu-Ray content protection layer) published a presentation at the RSA 2007 Conference comparing the content protection schemes used on the Commodore64 vs. the Xbox360 ... showing things aren't all that different today: [QUOTE] History and future of copy protection. Builds on the property of asymmetry as a way of analyzing copy protection features. Defenders only need to increase cost to attackers, not build an impenetrable wall. Included a live demo of reading a C64 game and cracking its protection, as well as an intro to the Xbox 360 drive hacks. Ended with some simple recommendations for repairing the 360 hacks. [/QUOTE]
Download the slides of the presentation from root.org
Discuss this news item on our forums: forums.xbox-scene.com
FBA-xxx Pro v1.28
>> + T + released a new version of FBA-xxx Pro. What's new/fixed: * Added all the new and updated Others drivers from FBA 0.2.96.1 (http://www.barryharris.me.uk). These include some entirely new supported games. * Fixed Reset Game function. * Fixed Auto-Bios defaulting to AES. * Corrected some DAT errors. * Some minor ROM updates. * The following sets have been added: sf2uk, sfach, daisenpu, batsugna,, suprmanj, theroes, outzoneb, outzonec, truxton, zerowing, hellfire, hellfir1, hellfir2, gtstarba, afighter, alexkidd, alexkid1, fantzone, quartet, quart2, shinobi, timescan, donpachk, s1945k, cookbib2, cookbib3, moremore, moremorp, 3in1semi, toppyrap, twinkle, 4in1boot, newsa, solomonj
Official Site: n/a, by + T + Download: n/a (built with XDK)
Discuss this news item on our forums: forums.xbox-scene.com
Talismoon Aurora Blue, Green, Red: Xbox360 Vent Lighting System
>> Talismoon released a new case modding product for the Xbox360: [QUOTE] The aurora vent lighting system creates more than one illusion: first, that your Xbox is emitting an unearthly glow, but also that you took a lot of time to create a custom LED array for your Xbox vent lights. Instead, this product snaps into the custom LED holders included with the product, and plugs into the onboard power without any soldering.
Can be installed on the case bottom or top (for underglow or vent glow) Clear or Black PCB holders that snap into the vent holes of your Xbox 360 PCBs are self adhesive and non conductive when used as underglow
Includes: * 2 LED PCBs, custom sized for the Xbox 360 (1 short, 1 long) * 1 Energyzer Y cable (for using onboard power) * Black PCB Holders (for black cases) * Clear PCB Holders (for clear or OEM cases) [/QUOTE]
*UPDATE* Aurora will also be available in red and green.
Buy Now ($10): Aurora Blue | Aurora Green | Aurora Red Official Site: www.talismoon.com
Discuss this news item on our forums: forums.xbox-scene.com
XboxMediaCenter (XBMC) 2007-02-09 SVN rev7813 build - T3CH
>> T3CH released a new SVN compile (rev7813) of XboxMediaCenter(info) for Xbox1. This T3CH-compile is a complete snapshot of what is in SVN at the time the build was compiled, with just a few small additions.
Special Notes and Noteworthy/XML/Script changes: * I didn't get the response I had hoped for when I asked for LINK partners. If you run a popular and/or well known XBOX site or otherwise media related, get in touch. * It's so obvious I didn't think I had to point it out: >>T3CH does NOT develop XBMC<<, thus it's meaningless to send me support questions! Use the >>discussion link<< on my site! * I'm including a package of "Picture Icons" for use with new TuxBox Client, see >>_tools/PictureIcon.rar<<. * I'm not including a TEST mplayer this time, since the one from last week is still latest. * I've also tweaked the win32 >>run_me_first.bat<< so it runs and then unmounts the virtual drives when you exit. * I'm also including the >>XBMC Win32 PC environment<<.exe that is meant for skinners & python developers, read more about the concept here. It was built using Microsoft DirectX Summer 2004 SDK.
Here's the added stuff since the 2007-02-01 SVN Rev7767 Build: * added: Command line tool to test scrapers * added: event level to the broadcast (httpapi) message * added: exposed more broadcast events (level 2) * added: GetBroadcast httpapi command * added: getItemHeight() and getSpace() to python's control list. For the full changelog (fixed/changed/updated stuff) click here.
Keep in mind this is a SVN snapshot of the current development tree. It's not an official (stable) point release. Use only if you know what you are doing.
Official XBMC Site: www.xboxmediacenter.com (manual and FAQ) Official T3CH Site: t3ch.xil.us (release RSS feed) Download Binaries: n/a (built with XDK) | Download SourceCode: here
Discuss this news item on our forums: forums.xbox-scene.com
Microsoft: We Like DRM
>> From forbes.com: [QUOTE] Steve Jobs wants the music business to drop restrictions for digital tunes. But Microsoft, which began competing head to head with Apple in the digital music business last fall, is happy with the way things are, says media exec Robbie Bach.
* Forbes.com: What do you make of Jobs' pitch? * Bach: You kind of have to put that in a certain context. They're under a lot of pressure in Europe. They have to figure out how to deal with that. They really don't want to license FairPlay, for whatever reason. We don't completely understand that, but OK. We've been very focused on producing a DRM system. We're willing to license it across the board. We think that's important. Certainly the content providers are the people who determine what the rights are. Our view is it's our job to provide the technology and the content providers can tell us what kind of restrictions and policies they want to apply to that. We think DRM is important, and you can decide if you want to do it in the clear, that would be fine with us. You can decide you want to do it with a certain set of restrictions. Our job is to provide the technology you need for that. It's not just for music players--it's for phones, it's for other devices, because all that kind of media is going to flow through the ecosystem. It was an interesting letter, but I don't think it's anything that's particularly surprising. [/QUOTE]
Full Story: forbes.com
Discuss this news item on our forums: forums.xbox-scene.com
More Zune Phone Rumors: WiMax, Announcement soon, ...
>> From crunchgear.com: [QUOTE] It looks like MS is working on a mobile WiMax-enabled Zune Phone, which would have download speeds of up to 2Mbps, fast enough for the Xbox-to-Zune streaming we've heard about, and fast enough for just about anything else the Zune Phone might be used for.
The first real news is that we can expect to hear an announcement from Redmond about it before March 17, St. Patrick's Day, at which time we should learn the name of the device. At the same time, we should also learn other launch specifics, and here's where it gets incredibly juicy; our source says that, pending FCC approval, the specter-like Zune Phone will hit the streets sometime in May, a full month before the iPhone.
Our source says that an iPhone competitor has been in the works for a while, and the idea of branding it as part of the Zune ecosystem, from the brown color through the interface, came as a recent decision as a response to Apple's iPhone. The source didn't go into details about features, as they don't know specifics--they're not yet all finalized.
The WiFi sharing capabilities were the unique feature that was supposed to set the Zune apart, but unless you had another user in the area with sharing turned on, it was wasted battery, even in airports or Midtown Manhattan. The Zune Phone remedies this by allowing you to share music not via WiFi, but via WiMax, so that anyone on your friends list who is online can sample your music, and vice versa. By using the mobile WiMax network, you can be in New York and your friend can be in San Jose and you can send him that Shins song you like. [/QUOTE]
Full Story: crunchgear.com
Discuss this news item on our forums: forums.xbox-scene.com
Taiwan: Lunar New Year with Year of the Boar Gamepacks
>> From siliconera.com: [QUOTE] Lunar New Year is almost here (February 18 to be exact) and Microsoft is celebrating it by releasing cheap game bundles in Taiwan. These special year of the boar packages come with two games for $1,490 TWD ($45 US!). One package is a racing pack with Ridge Racer 6 and Project Gotham Racing 3. The other package is a Team Ninja package with Dead or Alive 4 and Dead or Alive Xtreme 2. [/QUOTE]
Full Story: siliconera.com (via joystiq.com)
Discuss this news item on our forums: forums.xbox-scene.com
Halo 3 Beta invitation confirms Crackdown disc needed
>> From xbox360fanboy.com: [QUOTE] In short, you need to have the Crackdown game in your Xbox 360 to play the Halo 3 Beta. It does NOT show up in your "Demos and More" tab on the dashboard after downloading it through Crackdown. This coincides with the original press release, which stated you had to load the game to download the beta. [/QUOTE]
Full Story: xbox360fanboy.com (incl. screenshot)
Discuss this news item on our forums: forums.xbox-scene.com
MC360 v1.0 XBMC Skin Release Date Announcement
>> From Team Blackbolt: [QUOTE] Hello all, Team Blackbolt is proud to finally set a date for our 1.0, finished, MC360 skin for Xbox Media Center. We have been working on this skin long and hard these past few months, squashing bugs and adding them last few features we meant to have in the first beta release. We thank all that have tested the skin in the past and also submitted bugs in our forums. We would also like to extend our thanks to all the skin modders out there and the guys & gals doing skin customisation, via themes and wallpaper packs. Thank you all.
So on with business, the most important part of the this update is the date, MC360 1.0 will go live: Friday 16th February 2007 at 8:00PM UK Time
and will be availble in 3 ways, listed below: * Direct Download from this website. * Available from our new Public SVN (Details soon). * Via a special T3CH build of XBMC on the day.
We hope that everyone will join us in the forums on release day and give us their feedback, we look forward to our release. For those that are worried this is the final build ever of MC360, it is not. The skin will be maintained continuously so its update to date with XBMC as quickly as possible. Thanks from all the team and see you next week! [/QUOTE]
Official Site: blackbolt.x-scene.com
Discuss this news item on our forums: forums.xbox-scene.com
Getting XNA Game Studio Express to run in Windows Vista
>> From letskilldave.com (Microsoft's Community Manager at the Game Technology Group): [QUOTE] For those of you that already have Windows Vista and want to run XNA Game Studio Express on it, I have a few steps that you can follow to (hopefully) get a successful installation. I want to be clear on this though: XNA Game Studio Express is not officially supported on Windows Vista. If you follow my steps, you are doing it on your own volition and nobody can officially support you. In addition, don't send me email telling me you followed the steps and it doesn't work, or that it deleted your favorite movies or other visual entertainment, or that it made your bread go moldy, etc.. I do NOT guarantee success, I am merely offering the steps that have worked for me and others. [/QUOTE]
Check out the full instructions on letskilldave.com
Discuss this news item on our forums: forums.xbox-scene.com
Dragon Electronics: Electronic Auto AC Adapter for Xbox 360
>> Dragon Electronics released a new product for the Xbox360: [QUOTE] Electronic Auto AC Adapter for Xbox 360 A replacement power supply for any Xbox 360 console, or simply for people moving their console between various places, have always a power supply handy without having to transport it!
Specifications : * Fully compatible with all Xbox 360 consoles * Auto voltage from 100 to 256V [/QUOTE]
Buy Now ($43): Divineo Official Site: www.dragon-electronics.com
Discuss this news item on our forums: forums.xbox-scene.com
Google and Cable Firms Warn of Risks from Web TV
>> From reuters.com: [QUOTE] Google, which acquired online video sharing site YouTube last year, said the Internet was not designed for TV. It even issued a warning to companies that think they can start distributing mainstream TV shows and movies on a global scale at broadcast quality over the public Internet.
"The Web infrastructure, and even Google's (infrastructure) doesn't scale. It's not going to offer the quality of service that consumers expect," Vincent Dureau, Google's head of TV technology, said at the Cable Europe Congress. [/QUOTE]
Full Story: reuters.com (2 pages)
Discuss this news item on our forums: forums.xbox-scene.com
Activision: Xbox 360 to lead sales in North America
>> From pro-g.co.uk: [QUOTE] In a conference call with analysts, Activision Publishing president and CEO Mike Griffith revealed his company's estimates for North American console sales during 2007. The Xbox 360 is the publisher's top pick with estimated sales of five million units ensuring Microsoft's console keeps ahead of the opposition. Activision estimates that the PlayStation 3, Wii and PlayStation 2 will each shift four million units over the course of the year. [/QUOTE]
Full Story: pro-g.co.uk
Discuss this news item on our forums: forums.xbox-scene.com
Former Xbox Live exec moves to PopCap
>> From gamesindustry.biz: [QUOTE] PopCap Games has hired Greg Canessa, formerly general manager of Xbox Live Arcade, to take on the newly-created role of vice president of videogame platforms. He will oversee the expansion of PopCap's casual games portfolio to "new and existing videogame platforms", according to a company statement, "including consoles, handheld devices and related online gaming services".
Canessa spent seven years helping to manage Microsoft's online gaming strategy, and helped to broker the deal which saw six PopCap games appearing on XBLA within the last two years. [/QUOTE]
Full Story: gamesindustry.biz and next-gen.biz
Discuss this news item on our forums: forums.xbox-scene.com
Microsoft Ad-Share Promises Devs $250K
>> From next-gen.biz: [QUOTE] Microsoft Casual Games has unveiled plans to share a percentage of in-game advertising revenue with casual game developers.
Developers of Web-based titles hosted on MSN Games have been invited take part in the 'Ad-Share Program'. Funds will accrue monthly, with developers sharing a percentage of the gross revenue received from the advertisements shown during online gameplay for their titles. Microsoft estimates that the developers of the five most popular titles are likely to share nearly $250,000 annually, based on current in-game advertising revenue rates. [/QUOTE]
Full Story: next-gen.biz
Discuss this news item on our forums: forums.xbox-scene.com
Taiwan market: Tatung cuts Xbox 360 prices, Microsoft to call for a stop
>> From digitimes.com: [QUOTE] Tatung Company, a long established manufacturer of electric home appliances in Taiwan, has offered a package including an Xbox 360 Premium edition console plus a software game for sale through its 3C retail chain in Taiwan, at NT$9,999 (US$305), much lower than prices available at other retail channels. Microsoft Taiwan has responded saying it is going to negotiate with Tatung to stop the price-cut competition.
Microsoft Taiwan clarified that Tatung's price cut is a sales promotion organized purely by the retail chain, stating that Microsoft does not plan to lower Xbox 360 retail prices in the Taiwan market for the time being. [/QUOTE]
Full Story: digitimes.com
Discuss this news item on our forums: forums.xbox-scene.com
Microsoft Privacy Defence Delays Police
>> From stuff.co.nz: [QUOTE] Computer giant Microsoft refused police requests for information on a suspected burglary ring, claiming as a United States-based company that it was not subject to New Zealand laws.
Police had to obtain a court order to seize details of a man they believed was linked to a series of Wellington burglaries - after he had given his details to the company seeking a replacement part for a stolen Xbox 360 console. The computer company had the man's name, address and phone number - but would not provide the information to police.
The Privacy Act compels private and public organizations to divulge information to allow the law to be upheld. But Microsoft insisted that as an American company it was not bound by New Zealand laws and could not pass on confidential customer information. [/QUOTE]
Full Story: stuff.co.nz
Discuss this news item on our forums: forums.xbox-scene.com
EA Claims First Xbox 360 1080p Game Crown
>> From gamasutra.com: [QUOTE] Following yesterday's news that Sega's March 20 release of Virtua Tennis 3 would herald the first Xbox 360 game to feature native 1080p support, a representative from Electronic Arts has revealed to Gamasutra that its upcoming NBA Street Homecourt, shipping a month earlier on February 20, will also support the high end resolution on Xbox 360.
While Microsoft first announced support for native 1080p games and movies in its October 2006 Xbox Live update, it heralded a number of titles competing to be the first to offer the highest-end HD resolution, and it appears that EA's title will indeed beat Sega's to retail with the hitherto not well-publicized resolution included. [/QUOTE]
Full Story: gamasutra.com
Discuss this news item on our forums: forums.xbox-scene.com
Xbox360 Incompatible with new Apple Airport Extreme
>> From tuaw.com: [QUOTE] TUAW reader Bryan Hughes writes in to tell us that after many unsuccessful attempts, he was unable to connect wirelessly to his Xbox 360 via Airport Extreme. [Apple's new 802.11a/b/g/pre-n wireless base station]
The Xbox 360 apparently will not recognize any network with security, whether WEP or WPA and Microsoft's tech support apparently is telling customers that Apple routers are not recommended. [/QUOTE]
Full Story: tuaw.com
Discuss this news item on our forums: forums.xbox-scene.com
The 10 Commandments of a Console Launch
>> From gamingnexus.com: [QUOTE] With the launch of the PS3 and Wii 3 months behind us, we've taken a look back at those launches and as well launch of the 360 and tried to come up with a set of new rules for the next major console launch.
1. Thou shall not force us to kill for your system, thou shall have at least 600,000 units at launch 2. Thou shall have enough accessories to go with the system 3. Honor the father and the mother, do not charge more than $350 for thy next system 4. You shall not bear false witness against your system specs 5. You shall not steal extra money from us by not including key components in the box 6. Remember a gaming day and keep it holy (release new online content on a consistent basis) 7. You shall not covet your neighbors titles, make sure you have at least three solid first party launch titles 8. You shall not commit gaming adultery, backwards compatibility should be an all or nothing deal 9. Thou should have good tech support and a solid replacement policy in place for defective units 10. Future launches will launch with one and only one SKU [/QUOTE]
Full Story: gamingnexus.com (via joystiq.com)
Discuss this news item on our forums: forums.xbox-scene.com
Xbox Takes Gamerscore to New Heights in the U.S.
>> From the press release: [QUOTE] Since launching in November 2005, Achievements and gamerscore have taken the gaming world by surprise. The "Achievement Unlocked" alert makes not firing once in the first 60-seconds of "Geometry Wars Retro Evolved" appear perfectly normal. Looking for hours on end for the 50th survivor in "Dead Rising" - just another day's work. In fact, since the Xbox 360 launched, more than 200 Million Achievements have been unlocked.
Achievements and gamerscore allow gamers to compare success, attempt unique in-game challenges and find value in playing games over and over. The reward for Achievements is an exciting and challenging way to play games, and only Xbox 360 offers it.
Since Xbox 360 gamers love to be rewarded, we are happy to announce the Old Spice Experience Challenge.
Xbox 360 is teaming up with Old Spice to bring the first Rewards Challenge to Xbox Live. Gamers will be charged with increasing their gamerscore by 1,500 between February 12 and April 12, 2007. That's 60 days to bring your overall gamerscore up by 1,500 for the chance to earn a bounty of rewards. In order to participate, you need to have a valid Windows Live™ ID with your Xbox LIVE® gamercard linked, be a legal resident of the 50 United States and District of Columbia (expect future challenges to be global in scope) and at least thirteen years-old.
Reward Package Qualifications * Level 1 (Gamers who have a gamerscore between 0-4,999 at time of entry): Game Picture, Dashboard theme, Contra for Xbox LIVE Arcade * Level 2 (5,000-9,999 gamerscore at time of entry): Level 1 Package, 100 Microsoft Points and a contest T-shirt * Level 3 (10,000+ gamerscore at time of entry): Level 1 Package, 200 Microsoft Points, contest T-shirt and Fusion Frenzy 2 * In addition, Old Spice will give Level 1 and 2 the gift of experience by upgrading their Rewards Level for 2007.
Think you can do it? With more than $500,000 in total rewards, such as Microsoft Points and Xbox 360 games, it is time to tackle those unbeaten games and start unlocking Achievements, because this Spring the rewards go beyond just having an impressive gamerscore.
Be sure to log on to www.xbox.com/rewards on February 12 to sign up for participation. Reward quantities are limited so gamers who reach the set goal will be awarded on a first come, first served basis only. [/QUOTE]
Discuss this news item on our forums: forums.xbox-scene.com
BenQ VAD6038 - New DVD Drive in Xbox360
>> GaryOPA mailed in to let us know Microsoft has finally started using the new BenQ VAD6038 drive for the Xmas'06 production run (MFR date November 06 and up) to replace the Toshiba-Samsung and Hitachi-LG drives Microsoft dropped. Of course they didn't change all production lines to this new drive at the same time ... but starting November 2006 (Xbox360 MFR date) it's possible you'll get this new drive. According to XBOXIZGOOD, who already got an Xbox360 with this new drive, the BenQ VAD6038 runs super-quiet compared to the TS and HLG drives and even loads stuff a bit faster and smoother. The new drive is based on Philips design (remember the Philips VAD6037 drive was already found before in some Xbox360 dev kits (no AES key), never in retail 360s though). It was already announced for a while the retail Xbox360 would soon get a new 'BenQ-LiteOn-Philips' drive (these 3 companies merged their ODD business).
Cilix posted some pictures on our forums of this new drive he found in his November-13-2006 retail Xbox360:
Of course right now there is no modified firmware for this drive yet. Drive hardware has to be analyzed and firmware dumped first before work on a modified FW can start. According to GaryOPA prototypes of this drive in March 2006 were based on the BenQ 1650V PC drive and you could use MTKFLASH to dump the firmware. If you have one of these final (November 2006+) BenQ VAD6038 drives and can help them get this drive or dump the firmware: let 'em know. There's also a XBH thread (serious/hacking posts ONLY - thx) about the new drive.
Discuss this news item on our forums: forums.xbox-scene.com
Taunt and Tease your Opponents with Datel Trash Talk
>> From Datel/Codejunkies: [QUOTE] With Trash Talk for Xbox 360, you can insult your enemies at the push of a button. It's the ultimate weapon to flame, taunt and ridicule your buddies over Xbox Live. Sitting between your game controller and your plug-in headset, Trash Talk gives you a bank of buttons which activate pre-recorded sound clips, letting you assemble your own messages and activate them at will.
You can, of course, record your own taunts and insults to use in the heat of battle. Instead of shouting "gotcha!", or "everybody follow me" down your microphone, you can just press a button and issue exclamations or instructions automatically. If your Xbox 360 microphone's on the blink or you simply haven't got one, by recording the samples on your PC and transferring them to Trash Talk, you can still issue your orders.
But Trash Talk's capable of much more. Why not slip in a soundbite from your favourite film or TV show, to activate during the game? If you're injured, you could utter, "I ain't got time to bleed" in Jessie Ventura's sepulchral growl from Predator. If you're killed, play Arnie's catchline, "I'll be back!". If a talkative opponent is getting on your nerves, play him BA from The A-Team saying, "Shut up, you crazy fool". The possibilities are endless...
Trash Talk for Xbox 360 ($39.99) contains everything you need. There's the Trash Talk unit, a USB cable to connect it to your PC and a PC application with which to manage your sounds. You can store up to 16 samples at a time, and the device has a total storage capacity of one minute. [/QUOTE]
Full Story: us.codejunkies.com
Discuss this news item on our forums: forums.xbox-scene.com
Dosxbox v12
>> Xport released a new version of DOSXBox(info) - a 286/386 PC Emulator for Xbox1. What's new/fixed: * Screenshots were not being saved in correct location ; fixed. * Fixed loading of CUE sheets. * Slowest mouse sensitivity speed is now 4 times slower. * Mouse speed can be changed while in-game. * New GUI Core feature - graphics settings saved for each game: Hardware filter, Software filter, Screen size/position, Text viewer screen size/position, Flicker Filter Level, Soften Display, 10x11 Pixel Aspect Ratio, Force PAL 50. * New GUI Core feature - SlowMotion Select a button combination under: Configuration -> Controller Configuration -> Controller # -> Change Joypad Mappings -> Change UI Mappings -> Turn On/Off SlowMotion Fine tune the slowdown delay by setting: Configuration -> General Settings -> Slowdown Delay The Slowdown Delay is the number of milliseconds to pause in between each frame of emulation.
Official Site: xport.xbox-scene.com Download: n/a (built with XDK)
Discuss this news item on our forums: forums.xbox-scene.com
Sustained Surge of Xbox Live Traffic Observed
>> From teamxbox.com: [QUOTE] Ontario-based Sandvine announced today that using its network traffic tools it has identified a surge in traffic and hosts for Xbox Live across North American broadband networks in the fall after the release of new Xbox games.
Even more important, the Xbox Live traffic surge identified in the fall spiked once again over the holidays and has maintained a high level of traffic volumes and hosts. [/QUOTE]
Full Story: teamxbox.com
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XDVDMulleter Beta 3
>> Badsheepy released a new version of XDVDMulleter(info), an ISO extraction/creation/rebuilding tool for Xbox and Xbox360 discs with several features making it useful for more precise dumps as required by xtreme firmwares. From readme/nfo: [QUOTE] Just a quick update to fix a stupid flaw making dvd5 isos much too big
Fixed in b3: * DVD5 ISos are now resized properly. * Rebuild no longer lets you attempt to clone a filesystem from a folder. [/QUOTE]
Official Site: n/a, by Badsheepy Full Readme/News-Source: xbins.org Download: n/a (contains files built with XDK)
Discuss this news item on our forums: forums.xbox-scene.com
FBA-xxx Pro v1.27
>> + T + released a new version of FBA-xxx Pro(info). What's new/fixed: * Added the latest updates from FBA-XXX by Team Logic Sunrise (www.logic-sunrise.com) * Several ROMset updates. (see DATs for details) * The following sets have been added: hsf2a, puzloop2, ddsomb, mslugbl, wh2jh * NOTE: I've removed the Beta games menu because it was causing problems. I'll re-implement it in the future when I've had time to fix it.
Official Site: n/a, by + T + Download: n/a (built with XDK)
Discuss this news item on our forums: forums.xbox-scene.com
Xbox 360 Wireless Tilt Controller Mod
>> From adamthole.com: [QUOTE] I recently finished the Xbox 360 wireless tilt controller mod. This is the same as my Xbox 360 tilt controller, only it is done to the wireless version of the controller as opposed to the wired. I did the mod using a 3V tiltBoard (now available for pre-order). With this controller I added a switch that allows you to switch between using the tilt of the controller and the left analog stick for input. I demonstrate using the switch in the video when playing Full Auto (car racing game). I am using the analog stick at the beginning until I switch to the tiltBoard slightly into the race.
For those interested in getting a tiltBoard and doing this themselves, I will be making a video how-to of the entire process. Look for that in the near future. For those worried about lag, this is the same code and processor as used in the wired one. It should have the exact same response it does. Check out its lag here.
If you are interested in buying the Xbox 360 wireless tilt controller featured in this video, send me an e-mail (adam -AT- adamthole.com) with an offer. [/QUOTE]
Full Story: adamthole.com(1) and adamthole.com(2)
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